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Tuesday, 14 December
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The battle continues ...
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[21:03 CET] By Bobbi |
Those are actually BIG news ! Sony really went to far this time ... Anyway, read yourself :
There was a big article from GA-Source today, concerning the court battle Sony against bleem, LLC.
In the past, most users thought that this was a fair battle and bleem! finds itself on the right
sight of law and Sony legally tries to find points against bleem!. But you should drop this point
of view now, how the article prooved ... Read for yourself :
The ongoing court battle waged by Sony Computer Entertainment of America, Inc. against the
makers of "bleem!", a software program which allows games designed for the Sony PlayStation
to be played on personal computers, entered a new phase last Friday, following a series of
rulings in favor of the tiny startup company. In the day's most notable decision, the Honorable
Judge Charles A. Legge of the United States District Court for the Northern District of
California granted Bleem's motion for leave to amend and assert counterclaims against the
electronics giant.
Los Angeles-based Bleem claims Sony has unlawfully acquired, maintained, and extended its
monopoly in the video game market through a combination of anti-competitive practices,
including misuse of copyright, patents and other intellectual property. Bleem further
asserts that the current lawsuit exemplifies these practices and is a "sham," brought
in bad faith.
Further claims against Sony include combination or conspiracy in restraint of trade,
intentional interference with contractual relations, defamation, and unfair competition
with regard to Sony's well-publicized efforts to force show management to remove Bleem's
booth from the E3 trade event last May.
In other matters before the Court, Sony's internal Legal and Business Affairs officers
attempted to modify an existing protective order and gain access to Bleem's most
confidential business data. The information in question includes detailed reseller
information, source code for the bleem! software, identities of bleem! customers,
and information relating to negotiations with third-party software and hardware companies.
Commenting from the bench that such protective orders serve to "protect David from
Goliath," Judge Legge denied Sony's request to re-classify Bleem's confidential
business information with respect to all but one narrow category of financial
information. All other protected information will remain accessible only to outside
legal counsel.
This decision came at the end of a week in which Sony stepped up its efforts against
Bleem. On December 7, just four days after a discovery conference with Bleem's counsel
and three days prior to Friday's hearing, Sony served subpoenas on 10 of Bleem's biggest
customers, demanding detailed information regarding purchasing, sales, promotion and
profits resulting from the bleem! product. Sony issued these subpoenas without adequate
prior notice to Bleem, resulting in angry phone calls from unsuspecting retailers.
"What we have here is a pretty transparent attempt by Sony to intimidate the retailers
into pulling bleem! from their shelves," said Jon Hangartner, lead attorney for Bleem.
"Even if Sony's subpoenas weren't invalid on their face, the information they request
is irrelevant to the lawsuit. These subpoenas have nothing to do with potential damages;
they only serve to scare bleem!'s vendors into thinking they might be Sony's next target."
At the end of Friday's session, Judge Legge agreed to hear an expedited motion to quash
the subpoenas. He also authorized Bleem to tell its retailers they need not do anything
until he renders his decision. Bleem is expected to submit the necessary motion to the
court early this week in order to protect the confidential information of their customers.
Hmm, I didn't wanted to paste the whole article, but these parts are really important ...
Well, leave your opinion on our message board
so we can collect opinions about that one ! Read the whole article
here.
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MegaMan, author of BleemBoost, has now released GameBoost 1.0 beta:GameBoost is a successor to BleemBoost. Basically
it is a small system shell, it dosen't take a lot
of memory, so it actually makes games faster.
It also has a new interface, but remember that it's still a beta: psxemu.com does not give any warranties for the results GameBoost may have at the moment; any damage it may do to your system is your own responsibility!
Download GameBoost 1.0 beta here (-1,597k-) or check the Release Notes first. You may also want to check out the official homepage.
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Emuforce.com has put up an interview with Expert and AkumaX, the authors of Jackal, which is making good progress at the moment. They're finally getting a bit into into the spotlight now. It's a nice article; read the interview here.
On a side note, JNS, author of blini!, the bleem! ini editor, would like to have any new game entries to add to the database. If you've tested a game with bleem!, and/or made a entry for it to add it to the bleem!.ini to get rid of the 'this game hasn't been tested' message, feel free to email him.
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