Emulator FAQ's

     PSEmu FAQ
  
  CVGS FAQ
  
  Bleem! FAQ
  
  ePSXe FAQ
  
  AdriPSX FAQ
  
  FPSE FAQ
  
  PCSX FAQ
  
  Sope FAQ

   Misc. FAQ's

     Forum FAQ
     Plugins FAQ
     BIOS FAQ
     Misc. FAQ's

   Tools FAQ's

     Front-ends
  
  MDEC Players
  
  Memcard Tools
  
  Cheating

   Other Stuff

     FAQ Index
     Latest Changes
     Term Definitions
     Credits


back to PSXEmu FAQ PSXEmu FAQ go to FAQ Index

Below is an alphabetical list of common terms used throughout the FAQ.  It should give you a better understanding if you're a newbie.  All definitions are accurate to the best of my knowledge, based on information gathered from the internet and sources.

If you find an error or want something added please contact me at operations@psxemu.com


HELP!
I'm in desperate need of more content for this page!  My mind went blank and I can't think of anything more.  I know there are tons more terms that newbies could use, so if you think of anything, and I mean anything that could be of use to visitors, please contact me using the above address.  Thanks!


123 | A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V| W | X | Y | Z


 
123
-

Back to top
A
API - 

API stands for Application Program Interface which is a set of routines that an application program uses to request and carry out instructions.

ASPI - 

Usually referred to as the ASPI Layer.  This is an alternate method of accessing the CD-ROM drive, developed be Adaptec for CDR/CDRW drives.  This is need for some systems.


Back to top
B
BIOS -
(PSX BIOS)

Just like any other BIOS, it a chip on the real PlayStation that controls various aspects of the system.  In emulation this refers to the raw dump of this chip which is required by lots of PSX emulators.


Back to top
C
CDR -

Refers to the CD-ROM plugin used in PSX emulators.  You need this for the emulator to be able to read your CD-ROM drive.


Back to top
D
DirectX/D3d - 

DirectX is a set of gaming API's designed by Microsoft, which consists of Direct3d (D3D) for 3d graphics, Direct Input for input devices, DirectSound for sound, and many more.  Most modern hardware supports some form of DirectX.

Docs - 

Refers to the documentation included with applications and files.  They usually come as a .txt file and a very handy, so take a look if you find some.


Back to top
E
-

Back to top
F
FAQ -

Stands for Frequently Asked Questions.  If you didn't know that one, I don't know how you made it here :P

FMV - 

Stands for Full Motion Video, and is referring to the videos seen in PSX games.

FPS -

FPS or Frames Per Second, refers to the amount of frames drawn to the screen per second.


Back to top
G
Glide - 

A 3d graphics API developed by 3dx, and used in all Voodoo graphics cards.  If you don't have a 3dfx graphics you can't use glide.

GPU -

GPU stands for Graphics Processing Unit, used to display all those fancy graphics you see when playing.

GUI - 

Stands for "Graphical User Interface" and refers to the interface you see on your screen.  (You know all those windows and icons)  Usually when talking about emulators, GUI means the main emulator windows.


Back to top
H
-

Back to top
I
-

Back to top
J
-

Back to top
K
-

Back to top
L
-

Back to top
M
MDEC -

Refers to the full motion video displayed during PSX games.


Back to top
N
-

Back to top
O
OpenGL - 

A 3d graphic API used in most modern graphics cards today.


Back to top
P
Plugin -

Usually refers to the plugins used in the PSEmu Pro Plugin system.  They consist of a GPU, SPU, and CDR plugin used to handle the different functions of the emulator.

PSX BIOS -
(BIOS)

Just like any other BIOS, it a chip on the real PlayStation that controls various aspects of the system.  In emulation this refers to the raw dump of this chip which is required by lots of PSX emulators.

PSX -

An abbreviation for PlayStation.


Back to top
Q
-

Back to top
R
-

Back to top
S
SPU -

SPU stand for Sound Processing Unit, used to make all those sounds you hear when playing.


Back to top
T
-

Back to top
U
-

Back to top
V
-

Back to top
W
-

Back to top
X
-

Back to top
Y
-

Back to top
Z
-

Back to top
 

If you find an error or think something should be changed or added, please e-mail operations@psxemu.com

FAQ maintained by Operations for PSXEmu

FAQ's last updated Saturday, March 10, 2020


       
  PSXEmu is best viewed with Internet Explorer 4.0 or higher, with a resolution of 1024x768.
Copyright 2000 PSXEmu - All rights reserved. All trademarks are property of their respective owners. - Disclaimer