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Q1: |
What
is FPSE? |
A1: |
FPSE
is a free multi-platform PSX emulator available for Windows, Linux, BeOS,
and AmigaOS. It supports most demos and some
commercial games, and has support for the PSEmuPro plugin system. |
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Q2: |
Is
FPSE free and where can I download it?
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A2: |
Yes, FPSE is free and you can get it at http://fpse.emusphere.com
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Q3: |
What are the minimum system
requirements? And how fast will the emu run on my PC?
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A3: |
This is probably the question people ask us
most frequently. And it's impossible to answer for many reasons. First,
the emulator will never be able to emulate the PSX hardware 100%. Because
of that, there'll always be flaws, whether they are graphic errors, sound
problems or speed slowdowns. Then, every game has another level of
hardware usage. Some games only use like 20% of the PSX's actual power,
whereas other games use 80%; some use even more. This makes no difference
when the game gets emulated.
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Q4: |
There's also a "Source" to
download. What's this about?
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A4: |
FPSE is an open source emulator, which means
that its source gets published with the executable once the FPSE team
releases a new version. This is, on the one hand, useful for the project
itself since other programers can make modifications and send them to the
FPSE team. On the other hand, it's good for emu authors who have problems
with certain things and want to take a look at how FPSE solved their
problem. A very nice action from the FPSE team, so let's hope they'll
continue to release their sources in the future.
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If you find an error or
think something should be changed or added, please e-mail operations@psxemu.com
FAQ
maintained by Operations for PSXEmu
FAQ's last updated Saturday, March 10, 2020
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