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PlayStation Emulator
Plugins
FAQ
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Q1: |
Where
can I download the plugins? |
A1: |
You
can download all the plugins from http://www.psxemu.com
or click here. |
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Q2: |
What's
the best plugin to use for graphics (GPU)? |
A2: |
If
you don't have a 3d accelerator card use Pete's Software plugin
If you are using a card that supports OpenGL use Pete's OpenGL plugin.
If you are using a card that supports DirectX (D3D) use Pete's D3D
plugin.
If you are using a Voodoo graphics card from 3dfx use Lewpy's Glide plugin
or Pete's D3D |
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Q3: |
What's
the best plugin to use for sound (SPU)
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A3: |
Null's SPU will work good
most of the time for most people.
For
ePSXe users its best to use the Internal SPU that is built into ePSXe.
If you are having problems with that try Null's software SPU.
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Q4: |
What's the best
plugin to use for my CD-ROM (CDR)
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A4: |
Win9x users should use TSG MSCDEX and NT/2K
users should use Tratax's ASPI EIDE.
For ePSXe users, use the Internal CDR that
is built into ePSXe for best results.
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Q1: |
Where can I get Pete's Plugins?
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A1: |
You can download them from http://www.psxemu.com
or do directly to Pete's homepage, which is located at http://home.t-online.de/home/PeteBernert/
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Q2: |
Why
is Pete's OpenGL & D3D plugin so slow?
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A2: |
If
you have a low end system and/or no 3d accelerator card then yes it will
be slow. You should try the "fast" settings or use Pete's
Software GPU.
If
you have a higher-end system and it's slow, make sure "Full-VRAM
Primitives" is disabled as it will cause a significant slow down on
any system.
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Q3: |
How
do I use anti-aliasing with Pete's Plugins?
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A3: |
If
Pete's built-in method of anti-aliasing doesn't work for you (by checking
the box in the plugin configuration) then you have to enable it in your
video card drivers control panel.
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Q4: |
What's the differences between the DX6
and DX7 version of Pete's GPU plugin?
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A4: |
The main difference between the DX6 and DX7 plugin is the handling of
textures. The DX7 plugin uses a (maybe) faster method with some cards,
and the DX6 plugin uses the most compatible way. So, if your card has problems with the
DX6 one, you have really bad drivers for your graphics card.
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Q1: |
The emulator crashes when trying to exit,
what do I do? (Voodooł/Banshee users)
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A1: |
Make sure you are not running the emulator at exactly the same resolution as your desktop. Also, setting your desktop to 32-bit
color may help.
Note: This is a bug in the Voodooł/Banshee drivers
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Q2: |
I get a "Mutual exclusion prohibit
this" error message, what's going on?
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A2: |
If it happens every time you run PSEmu, then
it is probably down to one of the following:
- You are running a background
task/application that is hogging the Voodoo card. Taskbar applications
used to configure Direct3D options can do this. Try stopping any that
you have running in turn until you find the one (if there is one) that
is interfering.
- You have an OpenGL plugin in the
plugins directory, and you have installed the 3dfx OpenGL driver.
Unfortunately, due to the way PSEmu handles plugins (I guess), the
OpenGL plugin with 3dfx OpenGL driver hogs the 3dfx card, so Lewpy's
plugin can't use it. Try removing the 3dfx OpenGL driver, and only put
it back when you really want to use it.
"Mutual exclusion prohibits this"
error is a new "feature" of Glideł, designed to prevent
program contention. Previous versions of Glide did not handle
multi-tasking situations, which 3dfx have tried to address.
If this problem happens occasionally, it
could be that a program you have previously run since last rebooting your
PC did not close down cleanly, and has left Glide in a bad state. The only
way around this is to reboot.
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Q3: |
What's this "VXD Error: expected v1.4 found v1.x" error message?
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A3: |
The file in question is FXMEMMAP.VXD. What the error message means is this:
Glide is loading, and looking for the file it needs, FXMEMMAP.VXD. The file it is finding is the wrong version:
it is too old. Therefore, Glide can't run.
This can happen for a number of reasons, but the main reason is due to stray copies of
FXMEMMAP.VXD on the computer, that are not getting updated when the main drivers are getting updated.
A common place for an extra copy of FXMEMMAP.VXD is in the WINDOWS directory (it should only be in the WINDOWS\SYSTEM directory, and the WINDOWS directory is checked first in the path). If you have a copy of FXMEMMAP.VXD in the WINDOWS directory, rename it to FXMEMMAP.OLD (you can search your entire hard-disks, and rename all copies that are not in the WINDOWS\SYSTEM directory). Then make sure the latest version of FXMEMMAP.VXD is in the WINDOWS\SYSTEM directory (there should already be a copy of the file there, so make sure it is up-to-date ... the latest version is in the 3dfx driver archive that you installed).
Once you are happy your problems are resolved, you may deleted any FXMEMMAP.OLD files, as they are unnecessary and are just taking up your hard disk space.
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Q4: |
Does Lewpy's plugin run with Glide
Wrappers?
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A4: |
Lewpy's GPU DOES NOT support "Glide Wrappers", and
he will ignore all enquiries about them. Please DO NOT contact Lewpy
about them. Just use another plugin that works with your card.
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Q1: |
What settings should I use for maximum speed?
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A1: |
Start Fullscreen: ON
Enable VSync: OFF
Enable Frameskip: ON
Enable FPS Display: OFF
Disable Hardware Stretch: OFF
Display Settings: No Stretch: 1x1 Ratio
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Q2: |
What settings should I use for maximum quality?
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A2: |
Start Fullscreen: ON
Enable VSync: ON
Enable Frameskip: ON
Enable FPS Display: OFF
Disable Hardware Stretch: OFF
Display Settings: Simple Stretch
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Q1: |
What can I do to fix choppy sound with
Null's SPU?
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A1: |
Two things to play with to eliminate choppy sound are "Buffer Length"
and "Block" size. Increasing both of these will help smooth out the
sound reproduction. When messing with the buffer, increase the value
by 10 until you find a good setting. With the block setting, increase
the value by 1 until you get accurate sound.
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Q2: |
Why isn't the Null2 plugin showing up
in the emulator?
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A2: |
The Null2 sound plugin needs the Visual Basic 6 runtime libraries
installed in order to work. This problem should only be apparent on Windows 98 (original) and Windows 95. The Visual Basic 6 Runtime files
can by found at http://www.microsoft.com
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Q3: |
Why do some games constantly crash on me?
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A3: |
It's possible that the game is trying to make some sort of sound that
the Null2 plugin does not yet emulate correctly, in which case you would need to use a different SPU plugin (such as the internal ePSXe
SPU (if using ePSXe), or Pete's MIDAS SPU). One thing to try is set your "Buffer Length"
and "Blocks" settings to the default values of 30 and 3, respectively. I have found that changing these does lead to instability on some
people's systems (most notably in Windows 2000).
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Q4: |
What is this VAG stream option all
about?
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A4: |
The
VAG stream option is specifically for Squaresoft games. Enable it to
stop all the stuttering sound in MDEC's (Movies).
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Q1: |
Where is this internal SPU I keep hearing
about?
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A1: |
The emulator ePSXe has a built in SPU plugin,
which is only available in ePSXe. Is should be selectable in the
plugin selection screen.
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If you find an error or
think something should be changed or added, please e-mail operations@psxemu.com
FAQ
maintained by Operations for PSXEmu
FAQ's last updated Saturday, March 10, 2020
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