Thursday, 06 January 2020|
Happy birthday Rand + New poll
[14:04 CET] By Bobbi
Thanks to DragonYen it came to my attention that today, 6. Januar, it's Randy Linden's birthday !!
I don't know exactly how old he became, if I'm not wrong he became 29 ... Anyway :
from the whole psxemu.com to Randy Linden, with the suggestion to take finally take a free
On a sidenote, I created a new poll where I ask you, from which PSX region you're coming. As options,
there's PAL, NTSC U/C and NTSC J. That way, we can easier optimize pages for certain visitors. Thanks
for voting in advance !
PSX Pad To PC Connector
[12:25 CET] By Nick
Ever thought of using a dual shock psx pad with bleem? And do you guys also remember a website which teaches you how to make your own PSX-PC connector? Now, if you do not know anything about soldering and all those electronics stuff or you don't understand the tutorial in the website, well, a better way out is to buy ready-made ones. The EmuLition PC-PSX webpage are selling the regular, single control adapter for a price of $25 plus shipping. And for the double control adapter, which allows you to play 2 players, via two playstation controllers, the price is $35.
Visit the EmuLition PC-PSX webpage here for more info and details about buying the ready-made ones. To build your own connector, visit this page.
Fine Nine '99: bleem! placed 1st
[01:35 CET] By Thorgal
Well, here's something we missed a few days back that you may find interesting: in the 'Fine Nine of '99' article over at Emulation Camp, a great article by lilac in which the best 9 emulators of 1999 are being chosen and ranked, bleem! is at the top of 'em all! Yes, bleem! has been given the 1st place, and here's their story about it:
bleem! has transformed emulation from an underground hobby to a business. bleem! LLC, founded in 1998, began work on thier Sony Playstation emulator late last year and boasted it would not only emulate the Playstation with a 300 megahertz processor but woudl actually improve the quality of the original games, among other things. Most of bleem!'s promises were dismissed as myths. No one would know for sure until the first release was made earlier this year. While most of the features they originally boasted about were disabled or non-existant in the first version, they have since been added, and the bleem! entering the year 2000 now matches the specifications made in 1999.
Yet another 'award' has been given to bleem! Visit the bleem! review of the article here; to start at the beginning of this excellent article, visit this page.
bleem! also became a commercial success over the year. While Connectix beat bleem! LLC to the shelves of software retailers with thier rival product, Virtual Game Station, bleem! gained more attention from the media because of it runs in the Windows PC environment as opposed to Macintosh. The much larger user base was sure to skyrocket sales of bleem! past Virtual Game Station.
In stepped Sony. The commercial giant had been trying for months to convince the government to prohibit sales of VGS when bleem! first appeared on the market. Sony eventually won, despite several previous losses at court, and immediately persued bleem! as thier next target. Sony has yet to hamper bleem! sales yet has not given up trying. Sony vs. bleem! LLC may go to court in 2000 with perhaps the future of emulation at stake.
Good luck in the future and congratulations to bleem! LLC for creating, marketting, and defending this year's most influential emulator: bleem!